Corona Renderer is a general-purpose renderer, using raytracing for graphics rendering. Its main goal consists in providing a smooth and easy-to-use solution for multi-platform rendering. Each user interface has standard functionality for most common operations. However, the toolset is relatively limited and is only matched by a couple of other products.
The interface has been divided into three parts, the command line, the environment settings (also used to configure the Viewport) and the 3D viewport. Corona Renderer also handles batch rendering, and allows to easily save a project with associated settings.
The interface is divided into a few sections, including the options menu, the command line, the environment panel, and the 3D viewport. The options menu has an extensive menu for rendering preferences, whereas the command line allows to run an online help topic and helps with some of the functionality of the program.
Corona's cloth simulation is based on the method of "detached groups". In this case, objects are assigned to a group where the influence of other objects on which they have been colliding is averaged.
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